


Redeem can be used as a spammable self-heal or in combination with Reclaim to provide some heavy healing output across the whole group. Reclaim now does significantly more healing, but only ever lasts 2 rounds and will bleed much more often thanks to the significant nerf to his bleed resist. The new Reclaim & Redeem form the backbone of his healing kit. Make him feel more like a normal hero (less reliance on special mechanics).Drastically tone down his self heal skills.I had several goals for the Flagellant redesign: Now deals 20% HP damage to self Gyll's Notes Now gains -25% Stress Received and +25% DMG at <40% HP and <20% HP, which last until you go above the threshold +DMG removed from Rapturous (still +3 SPD & -20 DODGE)

Speed reduced by 1, and now scales like other heroesīase Stun and Move resistance reduced to 20%īase Blight, Bleed, and Disease resist reduced to 10%
